SHIPBUILDER 2.4a-REV:0
An incremental game about building ships
Status | Released |
Platforms | HTML5 |
Rating | Rated 3.0 out of 5 stars (3 total ratings) |
Author | Zero State |
Genre | Simulation |
Tags | Incremental |
An incremental game about building ships
Status | Released |
Platforms | HTML5 |
Rating | Rated 3.0 out of 5 stars (3 total ratings) |
Author | Zero State |
Genre | Simulation |
Tags | Incremental |
Comments
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Capacity is not scaling with number of vessels (row-boats in my case). If this is intended, I would not recommend upgrade this stat.
First incremental I've played where every new thing you unlock makes you earn less/lose money instead of gaining more. Then you get to the ships and have 5x rowboats break on their first trip in a row and just go "yeah, no thanks."
The game got me a 54K debt while I was afk.
It has bought 600k materials for no reason apparently.
Interesting.
But the balance seems way off. Ships are too expensive to get lost all the time. All the costs scale so hard they hit a wall.